Live Instructor Teaching
Certificate of Completion
Courseware: Print
Free 6 Month Online Retake
Hands-On Learning?: Yes
Software Lab Included: Yes
Individuals and Groups
@ Your Location
Group Teams
@ Your Organization
Adobe Captivate: Advanced (Classic) is a 2-day course diving deep into Adobe Captivate (Classic version, also known as Adobe Captivate 2019) advanced skills for crafting exceptional eLearning courses.
By following step-by-step activities, you will learn tons of advanced Adobe Captivate concepts. For instance, you’ll create a highly interactive software simulation in the very first module. Not only that, you’ll control the text that appears in the recording’s text captions by editing Captivate’s text capture templates.
Is support for mobile learners a hot topic in your company? You’ll create responsive lessons (using Fluid Boxes and Breakpoints) that automatically reflow to fit just about any kind of display including desktops, laptops, tablets, and smartphones. What about Virtual Reality with 360-degree images and videos? What about interactive videos (videos that suddenly include knowledge checks and other interactive objects)? Captivate now supports both features and you’ll learn about them here!
Fine-tune your Captivate production skills by leveraging object styles, master slides, themes, and advanced actions. Learn to create object styles, apply them globally, and import and export them. Knock large projects down to size by learning to create branch groups. Create branching scenarios that allow learners to plot their own path through your course. And templates! You’ll learn to create those too!
Ensure your eLearning can be used by people with disabilities by adding such 508-compliant features as accessibility text, keyboard shortcuts, and closed captions. Enable Captivate’s reporting features and, along the way, learn about Learning Management Systems, SCORM, SCOs, Manifests, and content packages.
Register Early: Registration Deadline is 2 Weeks Prior to Class Start.
Captivate Versions That Can Attend: 2019, 2017 & 9 (Microsoft Windows PC)
Course Taught With: Captivate 2019 (Classic) (Microsoft Windows PC) Software and Courseware
Adobe Captivate: Essentials (Classic)
You'll record a software simulation using Captivate's Custom recording mode. Then you’ll edit a little-known language file and control the text that appears in Captivate text captions before you record any screen actions.
In This Module You Will Learn To:
Module 2: Object Styles, Project Sharing, and Branching
If you've created several small projects, you'll learn that you can easily combine them into one larger project. Once you've combined projects, you'll learn how to create jumps (branches) between different parts of the bigger lesson. And you’ll learn how to create custom object styles.
In This Module You Will Learn To:
Module 3: Variables and Widgets
Variables serve as placeholders for data. The data can be used to provide feedback to the learner, create Advanced Actions, add content, or configure widgets. Widgets give Captivate developers the ability to extend Captivate’s functionality without limits. You’ll learn how to both insert widgets and how to configure them in a project.
In This Module You Will Learn To:
Module 4: Interactive Videos and Virtual Reality
Captivate allows for videos (any videos) to include a high level of interactivity via knowledge checks, learner interactions, and more. You will learn how to insert an interactive video, insert bookmarks on the video timeline, and jump to the marks from any point in the video or from other Captivate slides. You will also create overlays that will appear on the video. You’ll also create virtual reality projects by importing supplied 360 images into a new virtual reality project.
In This Module You Will Learn To:
Module 5: Interactions
Interactions, also referred to as Smart Learning Interactions, are powerful widgets that allow you to quickly insert interactive objects onto a slide. Captivate ships with a wide range of Interactions, such as Process Cycles and Pyramids, and you can download others. As you work with Interactions, you’ll find that you can customize not only the content but also the look and feel of the Interaction. You’ll learn how to use Captivate’s Drag and Drop feature to engage your learners like never before. And as you do, you’ll implement states that will allow you to change the appearance of objects at will.
In This Module You Will Learn To:
Module 6: Accessible eLearning
Creating eLearning lessons and courses that are accessible to citizens with disabilities may be a requirement in your organization. During these lessons, you'll learn some Section 508 best practices, and how to implement them within a Captivate project.
In This Module You Will Learn To:
Module 7: Advanced Actions
When a learner clicks on a button or click box, an Action occurs. But what if you want multiple, conditional actions to occur? You'll be introduced to Captivate's Advanced Actions that will allow objects to perform multiple tricks for every learner click.
In This Module You Will Learn To:
Module 8: Project Templates and Master Slides
Efficiency doesn't reach much higher than this... learn to keep the look and feel of your Captivate projects consistent across slides and projects when you create master slides, apply and customize Themes, and create and use Project Templates.
In This Module You Will Learn To:
Module 9: Responsive Projects
The size of the screen that learners use to access eLearning lessons can vary widely. Consider the size of a typical mobile phone compared to the various shapes and sizes of tablets, such as the Apple iPad, Microsoft Surface, and Amazon Kindle Fire. You could develop several Captivate projects that contain the same content but are sized to work on specific devices; however, the problem is that you’d have to edit and update several projects! Who wants to do that? Additionally, who could possibly consider every screen size for every device? Even if you could build lessons for every screen size known today, what about the screen sizes for devices that have yet to be invented? During this module, you’ll learn how to navigate Captivate’s responsive interfaces (Fluid Boxes and Breakpoints), and how to create responsive projects from scratch.
In This Module You Will Learn To:
Module 10: Reporting Results
f you've included a quiz in your eLearning lesson, it's likely you'll need to track the quiz results. And if working with an LMS is a requirement, we've got you covered there. You'll learn how to prepare a Captivate project so that it will work with an LMS, preview a lesson in the SCORM Cloud, and upload a lesson to an LMS and test it.
In This Module You Will Learn To: